UV is sounding more and more interesting as I"m st...
# infra-deployment
v
UV is sounding more and more interesting as I"m staring at a 50 minute current build time. Could get this down to ~15 minutes I think just by upgrading Meltano but getting to 5-15 minutes with 15 tap/targets without uv seems tough without deduplication across venvs.
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The other option we were thinking about is packing each tap/target as a single file instead of as a venv. Both would work pretty good here. I probably won't care about this again in a day which is the odd part about this one and then I care again in 12 months
e
With https://github.com/astral-sh/uv/issues/313 fixed in the latest release there's motivation to finally get support for uv in Meltano
dancingpenguin 2
v
Another approach would be to have each tap/target be their own container, seems like a lot of work though :/